Floor16: Relay Mode
Enemy |
- Electric based attacks don’t work
- Fire element attacks won’t work
- Speed-type characters have an advantage + Enemy units that reflect energy damage
- Enimies that reflect physical attack
- Villains have an advantage + Enemy units that reflect physical attacks
- Villains have an advantage
|
Rewards |
- 90,000 Gold, Dimension Chest 6★ ISO-8
- 90,000 Gold, Custom Gear Chest 5★
- 90,000 Gold, Comic Card Chest: Legendary
|
First Clear Rewards |
|
Floor17: Boss Mode
Enemy |
- Heroes have an advantage
- Ice element attacks won’t work
- Fire type attacks are extra effective
- Villains have an advantage
- Villains have an advantage
- Breaking the jar will decrease the enemy dodge rate. If the enemy dodges it, damage immunity will be activated.
|
Rewards |
|
First Clear Rewards |
|
Floor18: Rumble Mode
Enemy |
- Villains have an advantage
- Universal-type Villains have an advantage
- Blast-type characters have an advantage + Enemy units that reflect physical attacks
- Blast-type characters have an advantage + Enemy units that reflect physical attacks
- Combat-types have an advantage + Enemy units that have a high dodge rate
- Heroes have an advantage
|
Rewards |
|
First Clear Rewards |
|
Floor19: Wave Mode
*High possibility of facing Villains
Enemy |
- Heroes have an advantage
- Take on the challenge with a formidable team
- Villains have an advantage
- Villains have an advantage
- Villains have an advantage
- Villains have an advantage + Enemy units that can reflect physical attacks
|
Rewards |
|
First Clear Rewards |
|
Floor20: Entry Mode
3 options are given on the floor and only 3 enemy types are exist.
Enemy |
- Heroes have an advantage
- Heroes have an advantage
- An enemy that removes debuffs
|
Rewards |
|
First Clear Rewards |
|
Floor21: Relay Mode
Only 1 choice is given.
Enemy |
- Speed-type characters have an advantage + Enemy units that reflect energy damage
- Villains have an advantage
- Villains have an advantage + Enemy units that reflect physical attacks
- Enimies that reflect physical attack
- Fire element attacks won’t work
- Electric based attacks don’t work
|
Rewards |
|
First Clear Rewards |
|
Floor22: Boss Mode
Only 1 choice is given.
Enemy |
- Combat-type characters have an advantage
- Villains have an advantage
- Play by eliminating the clones
- Fire type attacks are extra effective
- Breaking the jar will decrease the enemy dodge rate. If the enemy dodges it, damage immunity will be activated.
- Enemy reflect physical attacks
|
Rewards |
|
First Clear Rewards |
|
Floor23: Rumble Mode
Only 1 choice is given.
Enemy |
- Blast-type characters have an advantage
- Blast-type characters have an advantage + Enemy units that reflect physical attacks
- Villains have an advantage + Enemy units that reflect energy damage
- Universal-type Villains have an advantage
- Combat-types have an advantage + Enemy units that have a high dodge rate
- Heroes have an advantage
|
Rewards |
- Dimension Chest 6★ ISO-8 X 2
|
First Clear Rewards |
|
Floor24: Boss Mode
Only 1 choice is given.
Enemy |
- Combat-type characters have an advantage
- Villains have an advantage
- Breaking the jar will decrease the enemy dodge rate. If the enemy dodges it, damage immunity will be activated.
- Fire type attacks are extra effective
- Enemy reflect physical attacks
- Play by eliminating the clones
|
Rewards |
- Rank1 Black Anti-Matter X 120, Custom Gear Chest 5★
|
First Clear Rewards |
|
Floor25: Entry Mode
Only 1 choice is given. Only 1 enemy tpye is exist.
Enemy |
- Heroes have an advantage
|
Rewards |
- Norn Storn of Chaos X 60, Comic Card Chest: Legendary
|
First Clear Rewards |
- COMIC CARD CHEST: Mythical
|
Floor26: Boss Mode
2 choices are given.
Enemy |
- Fire type attacks are extra effective
- Breaking the jar will decrease the enemy dodge rate. If the enemy dodges it, damage immunity will be activated.
- Enemy reflect physical attacks
- Combat-type characters have an advantage
- Play by eliminating the clones
- Villains have an advantage
|
Rewards |
- Lv3 Uniform Exp Chip X 5, The Hand’s Chest
- Lv3 Uniform Exp Chip X 5, Daredevil’s Chest
|
First Clear Rewards |
- Uniform Upgrade Ticket : Advanced
|
Floor27: Entry Mode
Only 1 choice is given and there is only 1 type of enemy in the floor.
Enemy |
- There is a chance that an emeny that activates energy damage immunity
|
Rewards |
- Lv3 Uniform Exp Chip X 10, The Hand’s Chest
|
First Clear Rewards |
- Uniform Upgrade Ticket : Rare
|
Strong dealer is required. I usually use Thor with Infinity War uniform or Scarlet Witch with Infinity War uniform.
Floor28: Rumble Mode
2 choices are given.
Enemy |
- Blast-type characters have an advantage
- Blast-type characters have an advantage + Enemy units that reflect physical attacks
- Villains have an advantage + Enemy units that reflect energy damage
- Universal-type Villains have an advantage
- Combat-types have an advantage + Enemy units that have a high dodge rate
- Heroes have an advantage
|
Rewards |
- Lv3 Uniform Exp Chip X 5, The Hand’s Chest
- Lv3 Uniform Exp Chip X 5, Daredevil’s Chest
|
First Clear Rewards |
- Uniform Upgrade Ticket : Heroic
|
Floor29: Entry Mode
Only 1 choice is given and enemy is fixed.
Enemy |
- Take on the challenge with a formidable team
|
Rewards |
- Lv3 Uniform Exp Chip X 20, Daredevil’s Chest
|
First Clear Rewards |
- Uniform Upgrade Ticket : Legendary
|
Floor30: Boss Mode
Only 1 choice is given and enemy is fixed.
Enemy |
- Take on the challenge with a formidable team
|
Rewards |
- The Hand’s Chest, Daredevil’s Chest
|
First Clear Rewards |
- Uniform Upgrade Ticket : Mythic
|
Recommendation :
(Blast-type characters are not recommened since the enemy is speed-type)
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