Marvel Future Fight : Custom Gear Guide


This post is regarding good custom gear builds.

1. Register, Generator, Boost

These custom gears are not good so it is used for enhancing other higher custom gear.

2. Obelisk, High Obelisk, Ultimate Obelisk, Superior Obelisk, Extreme Obelisk

Some of these custom gear are useful depending on it’s characteristics. Then what determines good custom gear?

a. good options

  • Activation Rate: when HP is below x% Applies: Self Invincible(x Sec.) Cooldown Time x seconds.
  • Activation Rate: x% chance when attacking Applies: Self Increases damage by x% for 1 attack(s). (x Sec.) Cooldown Time x seconds.
  • Activation Rate: when HP is below x% Applies: Self x% recovery of MAX HP. Cooldown Time x seconds.

b. bad options

  • Activation Rate: x% chance when attacking Energy Damage x% of Energy Attack Attacking will cause an energy beam to fall on the head of the enemy and cause damage. Cooldown Time x seconds
  • Activation Rate: x% chance when attacking Physical Damage x% of Physical Attack Hitting an enemy will cause shockwaves to emit out a circle and blow nearby enemies away. Cooldown Time x seconds
  • Activation Rate: x% rate when hit Applies: Self Creates a Physical shield equal to x% of Max HP.(x Sec.) Cooldown Time x seconds
  • Activation Rate: x% rate when hit Applies: Self Creates an Energy shield equal to x% of Max HP.(x Sec.) Cooldown Time x seconds

 

3. CTPs

CTPs have extremely good characteristics and it is hard to get.

a.CTP of Authority

The CTP of Authority may be rewarded only from custom gear chest and it requires crystal. The stats are as follows:

  • Applies to: Self Guard Break Immunity
  • Critical Damage ↑ x%(max: 45%)
  • Activation Rate: when HP is below x%(max: 50%)
    Applies: Self
    Accumulate 100% of True Damage regardless of Defense and Dodge rate stats. The total true damage accumulated cannot exceed 10% of HP. (7 Sec.) Increases Attack by x%(max: 5%) for each 1% of damage taken. (7 Sec.)
    Invincible(x Sec(max:5 Sec).)
    Cooldown Time 10 seconds.

Candidate :

    Adam Warlock  

 

 

    

b.CTP of Destruction

The CTP of Destruction may be rewarded from custom gear chest and it requires crystal. In addition it has a slim chance of being acquired from ultimate world boss reward chest.The stats are as follows:

  • Critical Damage ↑ x%(max: 45%)
  • Applies to: Self Guard Break Immunity
  • Activation Rate: 10% chance when attacking
    Applies to: Self x%(max: 30%) chance to penertrate with SUPER ARMOR, BARRIER, ALL DAMAGE IMMUNE, INVINCIBLE effects. (5 Sec.)
    Increase damage by x%(120~200%) for 1 attack(s). (5 Sec.)
    Cooldown Time 7 seconds.

Candidate :

   

   

 

   

 

c.CTP of Energy

I think The CTP of Energy is in demand. It may be rewarded from custom gear chest and it requires crystal. In addition one CTP of Energy is rewarded when upgrading Hela’s Ragnarok uniform to mythinc and completing relevant battle in the legendary battle. The stats are as follows:

  • Ignore Dodge x%(max: 45%)
  • Critical Damage ↑ x%(max: 45%)
  • Activation Rate: 10% chance when attacking
    Applies to: Self
    Increase Chain Hit Damage by x%(max: 30%) when attacking. (5 Sec.)
    Increase damage by x%(max: 200%) for 1 attack(s). (5 Sec.)
    Cooldown Time 7 seconds.

Candidate :

     

    

   

   

d.CTP of Patience

The CTP of Patience may be rewarded from boost bonus reward. The boost bonus is rewarded when the boost point is higher than 100 point. To do so you can use some crystals or real money. Or you can buy boost points on alliance store only when the alliance store event is ongoing. The stats are as follows:

  • Dodge ↑ +x%(max: 40%)
  • All attack ↑ +x%(max: 40%)
  • Activation Rate: when HP is below x%(max: 50%)
    Applies: Self
    Descrease the effect of Reflect by x%(max: 50%). Reflects effect(s): PHYSICAL REFLECT, ENEGY REFLECT(x Sec(max: 5Sec).)
    Invincible(x Sec(max: 5 Sec).)
    Cooldown Time 10 seconds.

Candidate :

 

 

  

 

 

e.CTP of Refinement

The CTP of Refinement may be rewarded from custom gear chest and it requires crystal. In addition one CTP of Refinement is rewarded when upgrading Hulk’s Ragnarok uniform to mythinc and completing “Wolf Hunting” in the legendary battle. However the CTP of Refinement is least popular since it doesn’t have stats that increase attack damage.

  • Max HP ↑ +x%(max: 34%)
  • Recovery Rate ↑ +x%(max: 90%)
  • Activation Rate: when HP is below 50%
    Applies: Self
    Guards against x(4~6) hits.(6 Sec.)
    x%(max: 20%) recorvery of Max HP.
    Cooldown Time 15 seconds.

Candidate :

 

  

   

    

f.CTP of Transcendence

The CTP of Transcendence has a low chance of being acquired on a hidden route in special missions. The stats are as follows:

  • All attack ↑ +x%(max: 40%)
  • Ignore Dodge x%(max: 45%)
  • Activation Rate: when HP is below x%(max: 50%)
    Applies: Self
    Descrease the effect of Reflect by x%(max: 50%). Reflects effect(s): PHYSICAL REFLECT, ENEGY REFLECT(x Sec(max: 5 Sec).)
    Invincible(x Sec(max: 5 Sec).)
    Cooldown Time 10 seconds.

Candidate :

   

  

 

 

 

g. CTP of Regeneration

CTP of Regeneration is added recently.

  • Max HP ↑ +x%(max: 34%)
  • Applies to: Self Guard Break Immunity
  • Recovery Rate ↑ +x%(max: 90%)
  • Activation Rate: when HP is below 50%
    Applies: Self
    Generate a shield that is x%(max:35%) of Max HP and ignores Cancel and Pierce effects. (5 Sec.)
    x%(max: 10%) recorvery of Max HP.
    Cooldown Time 10 seconds.

 

h. CTP of Rage

CTP of Rage is added recently.

  • Critical Damage↑ x%(max: 32%)
  • Dodge Rate ↑ x%(max: 32%)
  • Activation Rate: 20% chance when dealing critical attack
    Applies to: Self
    Ignores Boss’s Damage Decrease by 60%. (5 Sec.)
    Increases 0.9% damage per 1% of Dodge Rate or Critical Rate, regardless of Guaranteed Dodge Rate and Guaranteed Critical Rate. (5 Sec.)
    Cooldown Time 7 seconds.

i. CTP of Greed

 

  • Applies to: Self
    Guard Break Immunity
  • IGNORE DODGE 45%
  • Applies to: Self
    10% recovery of MAX HP.
    150% increase to damage dealt against COMBAT, BLAST-type Characters. (5 Sec.)
    150% increase to damage dealt against SPEED, UNIVERSAL-type Characters. (5 Sec.)
    Activates Damage Increase effect in turn.
    Cooldown Time 12 seconds

 

j. CTP of insight

 

  • MAX HP↑ +34%
  • ALL DEFENSE↑ +39%
  • Activation Rate: 10% chance when attacking
    Applies to: All Allies
    Increase damage dealt to SUPER HERO-type Characters by 20%(5 Sec.)
    Increase damage dealt to SUPER VILLAIN-type Characters by 20%(5 Sec.)
    The effect that applies to all team members cannot be applied in duplicate.
    Cooldown Time 7 seconds

 

k. CTP of Judgment

 

  • ALL ATTACK↑  +32%
  • CHAIN HIT DMG DEALT↑  20%
  • Activiation Rate: 10% chance when attacking
    Applies to: Enemies
    Decreases All Resistance by -30%.(5 Sec.)
    Applies to: Self
    Increases damage to All element damage by +200%. (5 Sec.)
    Cooldown time 7 seconds
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